Technology
Digital Technology
Our Digital Technology programme gives students hands-on experience with cutting-edge technologies and real-world problem-solving challenges. Through engaging projects like Robotics, E-Velocity, EPro8, Drone Club, and Rocket Club, students develop skills in coding, engineering, design thinking, and teamwork.
This course encourages creativity, innovation, and the real-world application of digital and technical knowledge, preparing students for pathways in engineering, technology, and other future-focused careers.
- Robotics: Students design, build, and program robots that can sense, move, and respond to their environment, applying problem-solving, engineering, and coding skills in innovative, hands-on projects.
- E-Velocity: Students design, build, and race electric-powered vehicles, applying STEM knowledge to practical engineering challenges.
- Drone Club: Students design, build, and pilot drones, developing skills in engineering, coding, and safe, creative technology use.
- Rocket Club: Students gain hands-on experience designing, building, and launching rockets, developing skills in physics, engineering, problem-solving, and teamwork.
- EPro8: Students tackle timed, hands-on challenges using science, technology, and maths to design and build solutions, fostering collaboration and critical thinking.
Technology for the Trades
Technology for the Trades course is designed to prepare students for real-world pathways in construction, engineering, and related vocational fields. It develops practical skills in safe tool use, project planning, problem-solving, and industry-standard trade practices, while also building students’ confidence to move into apprenticeships, gateway programmes, or further training. The course blends hands-on learning with applied technology and supports students to produce high-quality projects that reflect both modern trade expectations and Aotearoa New Zealand’s cultural values.
Hospitality
The Hospitality courses prepare students for real-world pathways in the food and beverage industry through hands-on, industry-aligned learning. With a strong focus on barista skills, students gain practical experience in coffee preparation, customer service, food safety, and commercial kitchen operations. They learn to work confidently in team environments, produce high-quality dishes and café-style beverages, and understand the expectations of professional hospitality settings. This course builds valuable employability skills and supports students into part-time work, further training, or apprenticeships within the hospitality sector.
Food Technology
The Food Technology course equips students with the practical skills, creativity, and scientific understanding necessary to design and produce innovative food products. Across the year levels, students learn safe food practices, nutrition, cooking techniques, and the technological process, while also exploring cultural influences and sustainable food choices. Senior students expand into advanced recipe development, product testing, and real-world problem solving, preparing them for pathways in hospitality, food science, and related industries. The course fosters confidence, teamwork, and a love of creating high-quality food for authentic purposes.
Product Technology
Product Technology empowers students to design and create high-quality products using industry-level tools and digital technologies. With a strong focus on laser cutting, CNC routing, 3D modelling, and 3D printing, students learn to take ideas from concept to precision-manufactured outcomes. Across the year levels, they develop skills in creative design, problem-solving, and sustainable material use, while working through authentic, client-focused projects. Senior students engage in advanced prototyping and production processes that prepare them for pathways in engineering, design, technology, and modern trades.
Chromebooks
Chromebooks are a fantastic computer for schools, with updates done automatically and ensuring the device does not slow down over time. Connected through Google Classroom, students can work even when not connected to the internet.
CNC
Technology students have the opportunity to acquire design skills for CNC manufacturing, along with gaining proficiency in the use of a wide range of CNC tools. In Year 9, we introduce students to basic operations using the Laser Cutter and Embroidery machine; then in Year 10, students can use 3D printers to manufacture components. Our senior students are taught more complex tool pathing conventions to operate industrial-style machines such as the CNC router.
The integration of digital technology supports students to learn in ways they enjoy. It allows parents to view their child's learning from their own home.
Without doubt, our strong digital culture is contributing to strong academic achievement.
3D Printers
The quality and range of products that can be made in a 3D printer are limited only by students’ imagination.
A task for the Technology curriculum is to make chess sets and other board games
Laser Cutters
The laser cutter broadens the opportunity provided by 3D printers, enabling precision cutting. They are used across all levels of the Technology curriculum.
Robotics
Robotics is used in our Digital Technology and STEAM curriculum. We use a range of different devices that ramp up in complexity. From Edison robots and Microbits to Lego Mindstorms and mBots. Robotics allows our students to develop critical problem-solving skills and creativity while improving their ability to use code (ranging from block coding to coding languages like Python).